Warriors of Gor

warriors

Meeting of those of the Red Caste of Gor

Presentation at the En’Kara Fair [2026, edited] by Augustus Bade

[12:57] Augustus Bade shouts: “Tal and welcome everyone! I am Augustus Bade, Commander of the warriors of Turmus, prior to that Commander of the City of Brundisium, prior to that, Commander in the City of Besni, and it is my great honor indeed to lead this meeting of those of the Red Castes of Gor. I hope when this meeting is over you have found me worthy. What an excellent turn-out for us here, what a great En’Kara Fair!”

[12:58] Augustus Bade: “Now, we have all been to Warrior Meetings in our Home Stones, they are PRIVATE affairs, not for the eyes of others, with words not meant for the ears of slaves, and sometimes not even shared with women of our own caste. But this is the Fair, and as other castes are doing, this is a chance to share a small glimpse of us to those not of our caste, a chance to recruit perhaps, and to help others understand us a bit more as they listen. With due high respect to other castes, we are the foundation that civilization depends on. Without us, there is chaos. Before there can be law, before governing, before prosperity, before there can be a safe village or city, there first must be steel and the honor of those who wield it.”

[12:59] Augustus Bade shouts: “So, since there are the ears of others listening, we will not speak directly of our Codes and Aphorisms here. We all know them, we all live them, we all aspire to follow them fully. We will however, speak of Home Stones, and of course, as is the custom that began many generations past, he who speaks of a Home Stone should stand.”

[13:01] Augustus Bade shouts: “Before we proceed, all of us here owe a shout-out to the warrior Godric, who created and maintains the ZCS meter, assisted by Captain Ezio. They test and certify all weapons for ZCS, to assure fairness and consistency for all of us. Also a shout-out to Lady Vivienne, of Turmus, who is the creator of the Blackrose Tournament Board that so many of us use and that serves us so well. She also makes clothing and other items for warriors, to help those of the Red Caste well-equipped and with style. And our thanks to all here whose work unseen makes a difference for all of us”

posing
Warriors of Landa, posing [2012]

[13:04] ᴇᴢɪᴏ ᴀᴇᴛɪᴠs sᴍɪʟᴏᴅᴏɴ (ezio.sabretooth) shouts: ((Also ᴅᴀɴɪᴇʟ ꜱ. ᴠᴏɴ ꜱᴛʀᴀᴜꜱꜱ (dry.dust) is the ZCS meter creator))

[13:04] Augustus Bade shouts: “Now as I said, this is a different meeting than a usual Warrior meeting, we will not speak words unworthy to hear by those of other castes and those who be slave. Any questions before we begin?

[13:06] Augustus Bade: “Now the purpose of this meeting is not to make decisions on that are binding throughout the lands, the leaders of each city have that privilege as to customs and protocols they follow, The purpose here is to share opinions, ideas, criticisms, and agreement among ourselves, so that our Gorean warrior community might have more efficiency, clarity and consistency, and more recruitment moving forward in what for some cities, are challenging times.”

[13:07] Augustus Bade: “The first subject we will talk about is the occasionally raising issue of when a warrior who had pledged an oath to a Home Stone, encounters circumstances that lead him to change to a different city and join the caste there.”

[13:08] Augustus Bade: “What of a warrior’s old oath? Should he be required to immediately make a new one? It used to be that cities lasted for generations; a warrior might pledge once in his life. But now cities and villages rise, they fall, sometimes a warrior finds his skills no longer needed, and yet a warrior must have purpose, that is the point of being one, so he must seek it elsewhere. How do we best transition from a former Home Stone to new one? Now, while you ponder a moment, MY belief is that because the state of cities now, a man should find a way to be released from his old oath if possible, and then encouraged to swear to his new Home Stone, but not be required to. Of course, if their former city has gone to dust, it is a simpler matter, but what if that city rises again? Now, if any of you have a opinion, share it, disagree with me as you wish. We have other issues to discuss after this, so let’s all try to each speak only one time on each issue. I have said my piece, who wishes to go next?”

[13:13] Rolf (everbardin): (( I think this can only be answered OOC because most of the reasons for sims rising/falling is OOC, and so there’s no real pure RP solution for this sort of thing. It’s just a reality of SL Gor and the reasons for sims closing runs the full spectrum from financial reasons to health reasons to interpersonal drama to whatever, doesn’t matter, so if you intend to continue the same character, you’re going to have to find some kind of RP reason out of an oath. Whether it’s a hand wave, of your old Home Stone being destroyed, or an even older Home Stone returning — it’s one of those SL inconsistencies that we just all have to accept.

The only other option is to reroll to a new character every time a sim opens and closes. I reroll quite often, more than most people I think because I enjoy the challenge of writing a new character, but even I don’t reroll that much and it’s an unrealistic expectation. So, you just sort of do the best you can and fudge it. It’s why I try not to call people out IC on previous

Kasra sword tournament
Kasra Sword Tournament [2019]

[13:15] Harry Horchester: / Since we seem to be mixing IC and OOC anyway, I will say that with SL and sims being what they are, we should perhaps transition to an imagined state where a city exists, even if it falls in SL. Once can always say there of a a certain land, if they lived there or took an oath to it. For example, you will often see, those of Treve always say they are Trevan, whether or not a sim exists in SL or not. Likewise, where a sim exists or not, those that pledge to the might and great, the land of democracy and the bane of Ubarates in Gor, Port Kar, they will always be Of Port Kar. Perhaps other disagree, but if we are trying to be BTB, then the BTB way is to stay loyal to your city, no matter what and once sworn, you were in it till death pretty much. I understand we need to accommodate for SL, but those of my views.

[13:17] MadShepard Fyrewik: whenever possible, even under bad blood circumstances once a warrior swears to a stone his loyalty should be to that stone, unless he is formerly released from his oath, or requests to be released and granted…in the event of a defuncted dusted city then his oath has ended and he should carry the shame of that defeat. but…if the leader of the city receiving them is aware of these conditions and is willing to overlook them and accept him or actively recruit him then so be it. no harm no fowl really. but the attempt should always be made.

[13:18] Vulcan Arian (lordmarshall) nods ” remember how I swore? its an easy way to continue the rp, without rerolling, and gives people a fair opportunity to keep rp flowing.” he nods at Augustus.” that way we stay true to our selfs.” ( onlineism is a fact we can not change, truthfully, if this be real , no one would just tp places, we must accept that flaw and find a way around it. we all know , if ooc hits, and people move, even the ceremony I did could be used to revoke the other ones held))

[13:20] Alexposition: we can also hold on to our character, our BG and not want to “disappear” because of drama or RP inconsistency, often a BG is built over several years, relationships, friendships, in BTB it’s a subject that makes sense, in Ge we don’t even ask the questions

[13:21] ʜᴏʟʏ ғᴀᴛʜᴇʀ Ϯ ᴅɪ ʙᴏʀɢɪᴀ (logandior) gives a curt nod “I believe to be repeating a couple worlds nevertheless.. the world is not as it once was. Cities fall, banners fade, and men are left without a stone to stand upon. In such cases, release should be sought formally, and with respect. If it cannot be granted, then the burden remains with the warrior to carry that past with him, even as he moves forward. To swear anew should never be taken lightly, nor made optional as if it were convenience. A man without oath is merely armed… not bound. And an unbound blade serves no one for long.”
[13:22] Rilan and Rilyn (almost.zen) stomps his feet in agreement.

[13:27] Nephtides na Neidos (nephtides): *nods* I would like to second two things which were said; For one, the fall of a city on SL Gor doesn’t mean it doesn’t exist “gorographically” anyomre.. a fact the sim closing admins might simply honmour by pointing it out when they close, and by not doing it in irreversible ways (volcano etc). The second thing is: Yes, we live witrh a compromise, depicting a complex world no simualtion can illustrate completely.. so consistency must come from Us. My home stone is at the Oasis of Lame Kaiila, but if soimeone would insult one of my former home stones, I would retort ;)

[13:28] Augustus Bade: “Now as I said at the start of this, nothing binding to any city will be our outcome, that is up to those that run their castes and cities to decide. But we have heard various views, and I for one find it useful to know what most of you think. While the Codes give us guidance for most everything else, they don’t quite cover this.. Koded, let’s have be the last one,” so we can move onto the next thing to discuss.”
[13:28] ᴋᴏᴅᴇᴅ ʀʏᴜ (koded.faith): 80% of the warriors dont know how to fight, dont know the codes and duties , just play warrior because its “easy” and every city needs them , so in short, everyone will do what they want to, and the caste will continue being more weak and weak until dies like all other castes, because nowdays, everyone plays on atls, rules and consequences dont matter , in short, gor sucks, we as a community killed it, so all these discussions are a waste of time, and i congratulate the few of you thats trying to save it.

[13:30] Harry Horchester: Perhaps we can adopt some sort of standard, if others agree, which is in itself an almost impossible task, but here is a proposal. Perhaps we don’t even need this and are over-thinking this, but I will throw this other there –> . A man of the Caste of Warriors is expected to remain loyal to his Home Stone till ……… 1. the Home Stone ceases to exist in SL 2. the warrior is killed, thus releasing him fro his oath 3. can choose to remain loyal and bound to his Home Stone, even if no sim exists in SL 4. at the choosing of the roleplayer, they may create an story that justifies their departure and breaking of the oath from said Home Stone, but it should be an extraordinary event, not something you do over and over. A warrior is supposed to be loyal and responsible, and above all, honorable in his regard for his beloved Home Stone that he is willing to forsake his life to defend.

[13:32] Harry Horchester: In response to Koded, there used to be a formal process about becoming a warrior in the old days and it would be nice to do that instead of taking the easy route. I remember when you had to know the codes and were tested in them. As for fighting, its not easy for every, so I will abstain from commenting on that

Kasra sword tournament

[13:36] Augustus Bade: “Next, a subject suggested by MadShepard….The warrior’s role in daily society beyond his fighting and protecting, where do we need more of a relevant role? Where should there be less of a role?”

[13:36] Augustus Bade: “Now while you think on that, I will go first: I see us as much more than protectors, we are examples to others of what true men should be. When a warrior steps into a room, people should feel he is more than a soldier or guard, a man not only a master of steel and with honor second to none; he is what a young boy should look at with awe and want to be, and who a young girl hopes to someday be worthy to companion. The world needs us to show them The Way….honor, courage, wisdom, dedication. If not us, then who *else* is better suited for setting an example? True, we do tourneys to show our skills, we war with other cities to bring our own city fame and respect, but let’s find more ways to be examples to others. Now, where I think we should do LESS, is getting involved in dealing with minor crimes and disturbances that are not any threat to the safety or prosperity of our city. Too often we are summoned because a woman may be showing too much skin, or some High Caste woman doesn’t like the way a
[13:36] Augustus Bade: merchant or slave has talked to her, or so on. As clearly described in the scrolls of Tarl Cabot, roving, armed magistrates should handle those sorts of things, leaving us to concentrate on our training and dealing with matters that are actually a threat. If a magistrate needs our help to make of an arrest, we will help of course, but we are misused at times, and that needs to happen less.”

[13:40] Alexposition: a warrior is a complex man like all men, it is reductive to only stick to the role of a warrior, he can be a father, a builder, often with a heavy past, he can be asked to be the “police” or protect the weakest, his family and to be there for the community as a man

[13:41] MadShepard Fyrewik: we are not police, it’s not our job to go sus out every grievance, we are the defense system that allows a city to maintain it’s borders. but so often we are treated like the “he hurt my feelings” brigade. I have taught classes on this topic but I would much rather listen to how this plays out from other places as my home stone hasn’t needed defending in ages

[13:42] Jarek SpiritWeaver: Cities and villages had those who were of the caste of ‘civil servants’ that acted much like the police/constables. They handled the local law enforcement, guarding and such. Warriors could be hired as protectors by private individuals. Not mercenaries. We see this in the books when a woman who was being escorted insulted and berated Tarl, then tried to command her escort to attack him. They knew better in keeping with the Codes, his beef was with HER, not them. It was beneath them to fight due to her stupidity.

Olni
Warriors of Torvaldsland attacking Olni in Saleria!

[13:42] Jarek SpiritWeaver: Even most of the gates were ‘guarded’ by guardsman of a city, checking identification and papers
[13:42] Jarek SpiritWeaver: Warriors were the army
[13:43] Jarek SpiritWeaver: they were the professionals, their profession was training and steel. Not petty stuff
[13:43] Jarek SpiritWeaver: Here in SL we kind of compromise/morph some of it. Our new ‘warriors’ are not called warriors but “Guardsman”

[13:47] Rolf (everbardin): I’m not really sure what the question is. First, I’d ask: what kind of warrior are we talking here? Everyone has different duties — caste duties, duties to the Home Stone, duties associated with a fee if you’re a mercenary. If you’ve been hired as a guard to accompany a slaver to the Northern Forest and assist in the capture of panthers, or outlaws, then your duty there is pretty clear.

If you’re a city warrior, your duties are more routine and repetitive. You police the city of martial threats, you train for war, you perform duties for your caste as that is the best way that you can serve your Home Stone.

I disagree with Jarek — there are warriors who act as guardsmen in the books often, both in the mercenary capacity and in the city capacity. And the incident you’re referring to is from Beasts of Gor and only happens after one of the warriors fights Tarl and sees he is completely outmatched, respects him as a man of the Warriors, and decides to abandon the insulting free woman to Tarl’s

[13:47] Rolf (everbardin): reprisals rather than waste the lives of the men under his command. It’s also not clear if these are mercenaries or if they’re part of the woman’s city warrior caste (she’s from Kassau I believe, traveling to Lydius).

But anyway, my point is that there are all sorts of duties for all sorts of warriors. Also, we should keep in mind that this is RP and that not every one of us needs to play a perfect warrior who keeps the codes — there are bad men in the books, villains who betray caste and codes, who twist honor to serve their purpose, and those men might be defined by entirely different things than a warrior from Ar.
[13:48] Rolf (everbardin): And also, we should keep in mind cultural differences even with city warriors. A warrior from Ko-ro-ba will have a slightly different interpretation of honor than a city from an island Ubarate like Cos, for example, and definitely a warrior of Treve.

[13:49] Rolf (everbardin): And that means their duties, their day to day, what defines them will also be different. The role is not meant to be played as if men are stamped out from a mold with machine precision and similitude.

[13:49] Augustus Bade: “Thank you, Rolf, the to restate the issue, it was about roles that the warriors should see to beyond their fighting and protecting. I mentioned being an example to others of what a Man should be in all he says and does. Next to speak is Priest, go ahead please”

[13:50] ʜᴏʟʏ ғᴀᴛʜᴇʀ Ϯ ᴅɪ ʙᴏʀɢɪᴀ (logandior) “The role of the Warrior does not end at the edge of a blade, a warrior is not merely called upon in moments of conflict, but a constant presence that ensures order does not fracture in its absence. We are needed where discipline fails. In the streets, where law must be seen to exist not only enforced when broken. At the gates, where vigilance must never dull. Within the walls, where slaves, merchants, and even Free must be reminded quietly or otherwise that structure is maintained by strength.Too often, warriors withdraw into hibernation when no war calls them. That is where we fail. We should be more present in the daily rhythm of the city overseeing, correcting, reinforcing standards. Not as tyrants… but as the visible spine of the Home Stone. Where should there be less of us? In matters that do not require steel. Governance, trade, and craft belong to those castes who hold that knowledge. A warrior who overreaches into such domains risks becoming inefficient or worse, a blunt instrument where
[13:50] ʜᴏʟʏ ғᴀᴛʜᴇʀ Ϯ ᴅɪ ʙᴏʀɢɪᴀ (logandior): precision and finesse is required.” He let the words settle before concluding. “A Red Caste warrior must remain ever relevant not by seeking conflict, but by ensuring it is seldom needed. Presence, discipline, and readiness… that is where we must stand.”

Kasra sword tournament

[13:52] Traveler (nolan.riederer): “Rolf hits the nail on the head with cultural differences from city to city. Each city is governed in a way that works for its people and its beliefs on what is right. To expand on words from Logan, In our city, a basic rule of thumb is if its not a crime harming another then its a matter for the magistrates or praetors of our caste. A woman is indecent? She can be summoned by the magistrate. Perhaps put her in holding if its extreme and no magistrates can be found at that moment, but this rarely happens. Our recruits, also focused on guardsman duties help with this as well in their patrols. The only exceptions end up being when we sometimes simply need to cover for those not around. We can’t be awake all day, every day. We are trained to do more than use the sword.”
[13:52] Harry Horchester: He’s a Initiate wanting to be a Warrior or a Warrior wanting to be an Initiate

[13:58] Augustus Bade: “Now, to be courteous to other events, I should mention that the tarn races are starting soon, at the arena at the Southeast sim. Anyone interested should head there, for the rest who wish to stay and speak more, we will keep on going. To those that may leave, thank you for attending!”

[13:59] Traveler (nolan.riederer): im going to this OOC.: There is a population issue over all. I think egos need to be pushed aside and we all need to gather and spar, learn to join forces if you have a lesser city and be creative on why ICly. There’s long histories with many people and we just need to let things go because newer faces have provided feedback that all the ego/ooc reasons to not fight is a huge turn off. Last year we said we would go sim to sim and have meetings and train and elevate the caste. so lets just actually do this.

How do you get more warriors?

You make more wars. The sad truth is that playing a city warrior gets extremely boring when there’s nothing going beyond your day-to-day life. You can get a lot of action in policing your city if your sim is high traffic and has a lot of randoms showing up but eventually, that dries up, and every sim enters a stage where it becomes the same names, largely doing the same sort of RP.

Every sim that’s existed for more than 6 months has dealt with this sort of thing. It’s just a natural part of a sim’s life span. This, in my experience, is when you start losing caste members typically and there’s very little you can do to combat it, if you have guys who want fights, other than to give them fights. There aren’t enough mock raids in the world to keep people interested — they need conflict RP with IC consequences.

So, it’s on us as a community to actually get that going more. If we don’t, the caste will continue to wither
[14:02] Rolf (everbardin): and die. The reason Warriors used to be the most active role in BTB is because they had a lot of stuff to do and without wars, there just isn’t enough meat on the bone RP wise to keep people interested.

[14:04] Pᴀᴅʀᴇ Pᴀᴄᴏ (brutus.blackwood): There’s a lot of points to make here, and I’m sure others will articulate them poignantly like Rolf just did, but I wanna comment on this issue in particular because I’ve had friends be disheartened from joining as a direct result of it — gatekeeping women typists. As you all know, SL in general has a man famine. There is probably 1 man for every 50 women, and its probably worse in Gor. Pad your flanks with capable roleplayers and fighters regardless of whatever is behind the screen. The pool of warriors gets more shallow by the day so we gotta adjust to the change. That’s all I wanted to say.

[14:05] Nephtides na Neidos (nephtides): I think there are three things we could do. 1: Make warriors respect warriors, and make the population respect warriots. Which both do not do sufficiently to depict what a warrior can be on Gor. Those low caste folks talking you bad in the middle of the street destroy immersion.. so, be at your best and change that. 2. Being good at meter fighting doesn’t mean you are fit to lead a caste, and meter fighting does zero for the ambience of warriordom. We should grow in nonmetered fighting. 3. Get more interesting. In a world with Tarnriders, Tharlarion cavalry, kaiila cavalry and naval warfare, stop all being infantry grunts The fantasy often is undersized, and we tend to make warriors pure order-obeying rakes in a mechanism instead of the headstrong frontmen they are in the books.

Kasra sword tournament

[14:11] Rolf (everbardin): Well, I just wanted to say to Neph first — if you want other caste players to respect warriors more, you gotta give ’em more wars. Do you know when other players appreciated warriors? When any chumps could land on their docks and run inside, raiding NOT on a schedule but just whenever they showed up — when there was a threat of them being carried off constantly, your city’s free women tend to really appreciate the presence of its warriors a bit more. So again, that goes back to opening up the rules a bit, trying to encourage combat more.

And to Koded — you’re the only one who has been trolling here so far, at least a little bit. But one way to fix an imbalance in combat in BTB — if one group is really strong — is to form alliances. This used to be a huge thing. When I was Ubar of Kassau in 2010, we fought a massive alliance and you could still call in allies in the middle of the raid.

Ezio will tell you, one raid in Thentis, they sent a slave runner around to various sims and we had warriors: from Forest Port, from Turia, from Midgard, from all of these sims show up and the raid suddenly involved like 50+ people.

If there is one really strong group in terms of combat proficiency, make yourself a big alliance and I guarantee you the people in that strong group will be willing to work with you, to try and make it a fun fight for the community.

[14:13] Traveler (nolan.riederer): John Ocrest – Not really, sadly. I think thats part of the issue. we need to actually agree on what the outcomes are, which we have done recently and it has made the wars more meaningful for our sim

[14:13] MadShepard Fyrewik: The idea that came to mind for Koded’s question would be to take that serious group, and split them up…seperate them travel your seperate ways to teach and lead others to do things your way, learn to fight like you do and so on, then the amount of skill rises according to efforts, and when ready…we wage war on each other for “training purposes”

[14:15] Rolf (everbardin): And yeah, also just your basic RP consequences — as far as either sim wants to let it go really, John. If the people who owned both sims were willing, you could take it anywhere — you could let your city get conquered. But that requires more cooperation between sims which is just what we need in general. The limit as far as what you can win/lose in a war is only limited by the imaginations of the RPers involved.

[14:15] Ϯ Pʀɪᴇѕt Kobaιeɪnen Ϯ (what.lastchance): I will say one thing, as Rolf, just a comment. There was always a good environment when people land at the docks, announced. Women being hidden, people running, and the possibility of people being captured. Also, someone should just remove whoever is on this meeting, and clearly do not care to be here. We are here for solutions and help each other, not to keep criticizing.
[14:15] Rolf (everbardin): just to quickly answer him

[14:15] Arcadius of Turmus (blackbeardthepirate): 1. What mechanisms are in place to catch cheaters or are any sims doing anything to combat cheating on sims in terms of meter combat and the like? I have come a cross a few true Rarri who have left Gor due to the cheaters unfortunately. Great RPers and fighters who can’t adjust to a cheating style of fighting that has been adapted to. 2. Honor goes a long way brothers thus if we stick to the codes and honor we exemplify our caste. It’s perceived though that many are not truly Rarius but of another caste at times as well. Many represent the colors though their RP seems anything but that.

[14:18] Rolf (everbardin): I don’t know if you guys know but SL is rolling out a new scripting language soon, Lua, and Daniel, the ZCS guy, has already pretty much completely rescripted the meter for it. Once this rolls out and the meter updates to Lua, even if there are cheating tools out there which function currently for ZCS (though I am not aware of any), they would probably just stop working entirely with the scripting language update. As far what you can do now to catch cheaters, I’d just say rely on the expertise of people who are really good with the meter and know a lot about it, people like Ezio — most experienced fighters will be able tell you if there’s something wrong instantly.

[14:19] Rolf (everbardin): But largely, the problem of cheating is greatly exaggerated and exists more in people’s minds than it does in reality. That’s been my own personal experience. A lot of the time when someone calls cheating, it’s someone who doesn’t know the meter well who doesn’t exactly know how to explain what just happened to them.

Oasis of Klima
Tahari warriors and allies prepare for battle (near Oasis of Klima)

[14:21] Rolf (everbardin): You can usually walk somebody through and if they’re willing to listen, they’ll get it. Damage logs help a lot.

[14:21] ʜᴏʟʏ ғᴀᴛʜᴇʀ Ϯ ᴅɪ ʙᴏʀɢɪᴀ (logandior): Sorry, I’m adding to Rolf there is quite a few of us experienced in combat who easily see who is cheating or not, it is very obvious and like it was said there are already a few fail safes on the current version of the meter and more to come.

[14:22] Traveler (nolan.riederer): I will just put this out here because i agree with pretty much everything said. There are a lot of solutions and it likely takes all of them to get things going. But we need action. Yes we need to fight more but that means we need to lose more and not be upset about that. Kraven and Harry had some creative ideas in the past and Selnar has been eager to implement them. Progressive wars that are fought in territories vs cities to reflect armies coming ‘closer’. Battles in the skyboxes or ’empty’ sims to help with lag and also to agree on battles that aren’t dragged down by a million rules. A fun siege weekend with weapons and toys no longer used much. Like why do we really care about ladders? Changing things up goes a long way. Selnar is prepared to try this out with any city or group that is willing. We will allow random raiders as long as we can randomly return the favor. IC we are pompous dicks, but OOC we just want to have fun and are willing to do things differently to achieve that.

[14:23] MadShepard Fyrewik: i was going to just say when i was running tournaments, the key is speed, and we had scripted invisipris to check for a nuber of things and …i found we had a great group of guys Khronos, ezio, koded and a few others that would police the other fighters really well on their own. and while nothing is full proof, it was difficult at least to cheat during one of my tournaments

[14:24] Vivienne Daguerre: Viv stood to show respect. Thank you all. I was a raid moderator in the heyday of Sais when raids were frequent and fun. Many have tried to bring back raids and combat to BTB Gor. I think part of the problem is that in some cases, the best fighters are together on one sim, and the other cities cannot hope to win against them. They do not raid if they have no hope of winning. Their citizens do not go to those sims to drum up some fun trouble, because if captured, they know that they could not successfully rescue their people. And if they try, they get ridiculed and put down by big egos. When making your rules, keep in mind that everyone needs a fair chance to win. Do you make your defenses impossible to beat.
When you lose, don’t whine and complain and rage, insisting that others cheated. When you win, do not gloat and put others down. Win well and give good rp to your captives.

[14:28] Nephtides na Neidos (nephtides): Warriors are not soldiers in the modern sense, Sasha. And war crimes are a common staple in warfare, not an exception. Wars on Gor are quantitywise infantry heavy as all wars are, but we CAN focus on more interesting things too without unmaking that. The pew pew orgies don’t give Us ANY depth of warfare, no strategic level, and no cunning. No depiction of supply situations etc. I am only speaking for myself, but by now, I find meter fighting just terribly boring (and while I suck on it on my village connection and overaged computer, I wasn’t always shit, and it was just as boring back then :) ). The lag makes the entire movement ridiculous, the ways to fight are shaped by the meter mechanics which are not paying any respect to how fighting works, et

[14:32] Relius Himura (talldarkan.mysterious): Not necessarily a question but as an old far of Gor, I use to be very good at combat, starting out in GM then adapting to zCS, however, I took a break from scripted combat to focus on other things as a warrior and have fallen out of touch with the new ‘rules and recipes’ for how to optimize combat for myself, tips and tricks for the meter, the weapons, just in general. I’m certain there are still things which apply, and other things that don’t. Throw in fourteen years of aging fingers and arthritis, I just can not really compete in the meter combat realm like I want to and even if I want to, the lack of willing teachers is pretty astounding. I’m not talking ‘sparring partners’, but people who are willing to teach which was always my big thing in my glory days, spreading knowledge and helping people reach their potential, even if it meant becoming better than you. But something else to focus on is, as someone said here, being a good warrior isn’t about the meter combat aspect and I know that will be argued.
[14:32] Relius Himura (talldarkan.mysterious): The biggest issue I see with most modern day warriors is that they are, in their roleplay, less like warriors and men of honor and more like tyrants, rude, dishonorable, arrogant, snide, etc, and that really, really makes it deterring for an old soul to get involved in any city because it DOES mean something to us, the standard of behavior and roleplay which is becoming of a warrior which I think everyone should revisit, look at, really dive into, and then, when that is explored and taken into consideration, it would be nice for people who are not tied to cities, whose former friend base has thinned out due to old age and death, to find mentors willing to show them the new era of meter combat.

[14:36] Pᴀᴅʀᴇ Pᴀᴄᴏ (brutus.blackwood): Briefly, I just wanted to respond to Lady Vivienne’s observation. Rolf talked about one of the solutions to this earlier that I wanted to reiterate in case it was missed, but if there’s a stacked group of good fighters in one sim – form a big alliance with other cities/groups. Odds are, that strong group is willing to work with you to make it fun for everyone and not just a mass slaughterfest. I feel like its important to bring this up again and keep in mind the next time you’re plotting out a war or fight against a more powerful foe. That was it from me.

[14:39] Rolf (everbardin): To Neph: If you want raids/wars to be more than ‘mindless pew pew orgies’ or whatever you said, be the change you want to see, man. That’s all I can say to you there.

Lead a red caste, start a war, and figure out some sort of system OOC that has mechanics to account for the kinds of strategies and logistical realities that you’d like to see. I’ve seen this happen several times over the years where people have made wars more than simply raiding each other’s cities. In Selnar just last year, we fought Kar in a couple of naval battles to mix things up, and I’ve been involved in wars where battlefield skyboxes are built to represent neutral sites.

You could easily come up with some sort of rules for territorial/resource gains and losses. So, be the change you wanna see, man. Write that system up, just use the meter for the battles.

But I will say that as an aside, a small raid to steal free-women from another city is also a very BTB thing for a group of warriors to do in Gor and that’s removing the

[14:39] Rolf (everbardin): war element entirely. It’s more like sport and it should happen more often. There /should/ be more skirmishes, not just wars.

And to Relius: I think this is just kind of a consequence of modern Gor. People play the exception more than the rule these days. There should be bad men, villains, who subvert the codes and make honor into what they want it to be. There should be tyrants. But I do agree that lately the bad guy room has been a little crowded. (…)

Leave a Reply

You must be logged in to post a comment.